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Current opportunities

Position Code Location
Senior backend GPU Compiler Engineer 502681 Cambridge UK, Kings Langley UK, Bristol UK
You will be part of a diverse and distributed team of engineers who maintain and develop our GPU compiler software, supporting a range of graphics and compute APIs while targeting multiple GPU generations with varying ISAs. The GPU compiler is a central part of the drivers that we develop for these APIs. As such, they are critical to achieving optimal runtime performance of graphics/compute workloads on our GPUs, through the production of optimal HW code with minimal compilation time.
GPU System Test Engineer 502676 Gdansk Poland, Wroclaw Poland
The System Test Development engineering team is tasked with developing and maintaining applications used to validate GPU cores in development and the related software deliverables. As part of the team, you will be working with some of the newest compute and graphics technologies, including Real Time Raytracing, Variable Rate Shading and Mesh Shaders.
Staff GPU Verification Engineer 502569 Cambridge UK, Kings Langley UK, Bristol UK
This position is a unique opportunity to exercise your hardware verification skills on cutting edge designs within the prestigious PowerVR Hardware Graphics group. Here you will exercise your skills on key components that meet latest demands and improvements for graphics, with a keen focus on increased optimisation and performance per mm2 and per mW.
Group Financial Controller 502678 Kings Langley UK
The Group Financial Controller is a critical leadership role that will work closely alongside the Chief Financial Officer and Head of FP&A. As the Group Financial Controller, you will architect scalable systems, processes and controls to support the growth objectives of the Company. You will be responsible for the global accounting and reporting functions of Imagination Technologies under generally accepted accounting principles (GAAP) issued by the International Accounting Standards Board, other regulatory and advisory organisations, e.g., Government and related Regulatory Agencies, and per Imagination Technologies’ financial policies and other appropriate financial management techniques and practices.
Open Source Graphics Compiler Engineer 502677 Gdansk Poland, Wroclaw Poland
Imagination's PowerVR graphics division produce the world's leading family of ultra-low power GPU IP cores that will power tomorrow's cutting-edge technology. In PowerVR Software, working with experienced Compiler Engineers, you will help design, develop and test the mid end/backend compiler infrastructure that will help Imagination's customers take the most of current and next generation GPU hardware capabilities. As part of the compiler team, you will work on various projects.
Open Source Graphics Compiler Engineer 502537 Timisoara Romania
Imagination's PowerVR graphics division produce the world's leading family of ultra-low power GPU IP cores that will power tomorrow's cutting-edge technology. In PowerVR Software, working with experienced Compiler Engineers, you will help design, develop and test the mid end/backend compiler infrastructure that will help Imagination's customers take the most of current and next generation GPU hardware capabilities. As part of the compiler team, you will work on various projects.
Senior LLVM GPU Compiler Engineer 502665 Hyderabad India, Bangalore India
You will be part of a diverse and distributed team of engineers who maintain and develop our GPU compiler software, supporting a range of graphics and compute APIs while targeting multiple GPU generations with varying ISAs. The GPU compiler is a central part of the drivers that we develop for these APIs. As such, they are critical to achieving optimal runtime performance of graphics/compute workloads on our GPUs, through the production of optimal HW code with minimal compilation time.
Staff/Principal Systems Architect 502451 Cambridge UK, Manchester UK, Kings Langley UK, Bristol UK
The PowerVR team produce the world's leading family of ultra-low power GPU IP cores. We are scaling our architecture team and are looking for GPU experts to help define the future generations of PowerVR GPU architecture. In this role, you will be working closely with the senior leadership of the company in defining the roadmap of our GPU family and deliver the architecture of our next-gen GPUs. If you enjoy being part of a team which is at the centre of innovation in the company, get in touch with us.
Principal GPU Verification Engineer 502610 Bangalore India, Hyderabad India
This position is a unique opportunity to exercise your hardware verification skills on cutting edge designs within the prestigious PowerVR Hardware Graphics group. Here you will exercise your skills on key components that meet latest demands and improvements for graphics IP.
Staff GPU Verification Engineer 502669 Bangalore India, Hyderabad India
This position is a unique opportunity to exercise your hardware verification skills on cutting edge designs within the prestigious PowerVR Hardware Graphics group. Here you will exercise your skills on key components that meet latest demands and improvements for graphics IP.
Senior GPU Verification Engineer 502609 Bangalore India, Hyderabad India
This position is a unique opportunity to exercise your hardware verification skills on cutting edge designs within the prestigious PowerVR Hardware Graphics group. Here you will exercise your skills on key components that meet latest demands and improvements for graphics IP.
Open Source Graphics Compiler Engineer 502600 Cambridge UK, Manchester UK, Kings Langley UK, Bristol UK
Imagination's PowerVR graphics division produce the world's leading family of ultra-low power GPU IP cores that will power tomorrow's cutting-edge technology. In PowerVR Software, working with experienced Compiler Engineers, you will help design, develop and test the mid end/backend compiler infrastructure that will help Imagination's customers take the most of current and next generation GPU hardware capabilities. As part of the compiler team, you will work on various projects.
Staff / Principal GPU Systems Architect (Poland) 502641 Gdansk Poland, Wroclaw Poland
The PowerVR team produce the world's leading family of ultra-low power GPU IP cores. We are scaling our architecture team and are looking for GPU experts to help define the future generations of PowerVR GPU architecture. In this role, you will be working closely with the senior leadership of the company in defining the roadmap of our GPU family and deliver the architecture of our next-gen GPUs. If you enjoy being part of a team which is at the centre of innovation in the company, get in touch with us.
Senior Principal GPU Architect 502438 Cambridge UK, Manchester UK, Kings Langley UK, Bristol UK
The PowerVR team produce the world's leading family of ultra-low power GPU IP cores. We are scaling our architecture team and are looking for GPU experts to help define the future generations of PowerVR GPU architecture. In this role, you will be working closely with the senior leadership of the company in defining the roadmap of our GPU family and deliver the architecture of our next-gen GPUs. If you enjoy being part of a team which is at the centre of innovation in the company, get in touch with us.