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Windows Graphics Software Engineer
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502733
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Shanghai China
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| This is an opportunity to join Imagination's Windows Graphics Driver Team. The team develops a high-performance software stack which utilizes Imagination GPUs to accelerate the Direct3D APIs.
The role is involved in all aspects of developing the DirectX driver for Imagination GPUs, from working with the Imagination hardware team on next generation GPU development, to working directly with Imagination’s customers to obtaining maximum performance from their platforms. It will also include participating in advanced development with Microsoft on next generation Operating Systems. |
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Software Engineer - Compute Libraries
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502711
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Timisoara Romania
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| Imagination is an industry leader in designing power-efficient and high-performance GPU technology for graphics and compute. This is an opportunity for you to influence future GPU AI architecture, work with State of The Art networks and push the boundaries of acceleration on the EDGE. |
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Senior Backend GPU Compiler Engineer
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502730
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Wroclaw Poland
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| You will be part of a diverse and distributed team of engineers who maintain and develop our GPU compiler software, supporting a range of graphics and compute APIs while targeting multiple GPU generations with varying ISAs. The GPU compiler is a central part of the drivers that we develop for these APIs. As such, they are critical to achieving optimal runtime performance of graphics/compute workloads on our GPUs, through the production of optimal HW code with minimal compilation time. |
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Senior Backend GPU Compiler Engineer
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502727
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Pune India, Hyderabad India
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| You will be part of a diverse and distributed team of engineers who maintain and develop our GPU compiler software, supporting a range of graphics and compute APIs while targeting multiple GPU generations with varying ISAs. The GPU compiler is a central part of the drivers that we develop for these APIs. As such, they are critical to achieving optimal runtime performance of graphics/compute workloads on our GPUs, through the production of optimal HW code with minimal compilation time. |
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Principal Solutions Architect
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502648
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Campbell CA United States
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| We are looking for a Solutions Architect to support our Sales Team based in the Bay Area and working with multiple customers, including Tier 1, to help them create solutions for their Graphics and Compute applications and workloads using IMG’s IP. As well as working closely with the Sales, Application Engineering and Product team based in the US you will also be working with the Global IMG experts across multiple disciplines. |