Senior Datapath Design Engineer
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502563
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Gdansk Poland, Wroclaw Poland
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The GPU Datapath team is a unique applied research team with a remit both to research and to deliver high-performing hardware. You will be a vital part of the development of innovative mathematical components. We are looking to grow the part of the team that focuses on architecting and designing numerical hardware and includes formal verification. |
Senior/Staff GPU Software Engineer
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502553
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Timisoara Romania
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We are a dedicated group of Software Engineers responsible for developing and maintaining the OpenCL Conformant GPU Compute Driver software for Imagination GPUs. Our OpenCL Compute Driver empowers users to create a wide array of compute workloads, including those for AI and ML, tailored for our GPUs using OpenCL/SYCL programming specifications. We collaborate closely with compiler teams, customers, hardware architects, compute libraries teams, and the open-source community to ensure our drivers meet the highest standards of quality and performance. |
2025 Placement - Graphics System Software
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502557
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Kings Langley UK
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This is a technical software engineering role for a graphics driver annual placement engineer role in the PowerVR Services team. The successful applicant will be a member of a global team, working alongside other software teams implementing the code that allows cutting edge Graphics and Compute APIs to communicate with the PowerVR graphics hardware. This role will bring you into contact with current and future generations of GPU hardware targeted at mobile and embedded devices |
Vice President of Marketing
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502545
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Cambridge UK, Kings Langley UK
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You will lead the outbound marketing for Imagination ensuring our benefits and positioning are clearly articulated, differentiated and drive ROI. |
RSIM Regression System Software Engineer
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502546
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Cambridge UK, Manchester UK, Kings Langley UK, Bristol UK
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Join the PowerVR Labs Architecture Modelling & Analysis group, a leading team developing and improving on existing and new 3D/2D graphics technologies and techniques that will help create the next generation of graphics processor rendering hardware! |