Imagination Tech (imgtec)

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  • GPU Research Modelling Engineer in Kings Langley UK

    The research simulator is instrumental to IMG’s ability to innovate and fine tune new generations of industry leading GPU IP. PowerVR graphics processors enable a cutting-edge, power-efficient, and flexible solution for all forms of multimedia processing, including 3D and 2D graphics as well as high-performance GPU compute, all in the same unified engine. As a GPU Research Modelling Engineer, you will be working on challenging projects at the forefront of graphics hardware and driver innovation.

  • GPU Research Compiler Modelling Engineer in Kings Langley UK

    The research simulator is instrumental to IMG’s ability to innovate and fine tune new generations of industry leading GPU IP. PowerVR graphics processors enable a cutting-edge, power-efficient, and flexible solution for all forms of multimedia processing, including 3D and 2D graphics as well as high-performance GPU compute, all in the same unified engine. As a GPU Research Modelling Engineer, you will be working on challenging projects at the forefront of graphics hardware and driver innovation.

  • Senior Software Engineer - AI & Compute in Timisoara Romania

    Imagination is an industry leader in designing power-efficient and high-performance GPU technology for graphics and compute. This is an opportunity for you to influence future GPU AI architecture, work with State of The Art networks and push the boundaries of acceleration on the EDGE.

  • Senior GPU Compiler Engineer in various locations

    You will be part of a diverse and distributed team of engineers who maintain and develop our GPU compiler software, supporting a range of graphics and compute APIs while targeting multiple GPU generations with varying ISAs. The GPU compiler is a central part of the drivers that we develop for these APIs. As such, they are critical to achieving optimal runtime performance of graphics/compute workloads on our GPUs, through the production of optimal HW code with minimal compilation time.

  • Senior GPU Compiler Engineer in Wroclaw Poland

    You will be part of a diverse and distributed team of engineers who maintain and develop our GPU compiler software, supporting a range of graphics and compute APIs while targeting multiple GPU generations with varying ISAs. The GPU compiler is a central part of the drivers that we develop for these APIs. As such, they are critical to achieving optimal runtime performance of graphics/compute workloads on our GPUs, through the production of optimal HW code with minimal compilation time.

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