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GPU Research Modelling Engineer

Job no: 502448
Work type: Early Career, Experienced Professional
Location: Cambridge UK, Manchester UK, Kings Langley UK, Bristol UK
Categories: Graphics

The role

The research simulator is instrumental to IMG’s ability to innovate and fine tune new generations of industry leading GPU IP. PowerVR graphics processors enable a cutting-edge, power-efficient, and flexible solution for all forms of multimedia processing, including 3D and 2D graphics as well as high-performance GPU compute, all in the same unified engine. As a GPU Research Modelling Engineer, you will be working on challenging projects at the forefront of graphics hardware and driver innovation.

You will:

 

  • Participate in the development of the Vulkan graphics front end to the research simulator.
  • Work closely with hardware design teams to enable and optimise Vulkan functionality.
  • Work within a team of GPU researchers to simulate new graphics API features from driver to hardware implementation.
  • Maintain and improve the C++ code base and performance of the simulator.
  • Identify, debug, and fix complex technical problems across the simulation driver model.
  • Interface with teams of HW Architects and Engineers to model, test and improve architectural and functional specifications.
  • Communicate with SW engineering teams and interact with production driver code base to make improvements to both the simulation and production drivers.

About you

Committed to making your customers, stakeholders and colleagues successful, you’re an excellent communicator, listener and collaborator who builds trusted partnerships by delivering what you say, when you say. You’re curious, solutions orientated and a world-class problem solver who constantly seeks opportunities to innovate and achieve the best possible outcome to the highest imaginable standard.

You'll have:

  • Good competence in engineering level mathematics.
  • Strong and proven ability to read and author complex C++ code.
  • Excellent analytical and problem-solving skills.
  • Meticulous attention to detail.

You might also have:

  • Some knowledge of Vulkan and modern 3D graphics.
  • Graphics engine or other low level development background in Vulkan.
  • Experience with GPU hardware architecture or driver development.
  • Low-level shader code programming experience.
  • Experience working in a Scrum development team.

Who we are

At Imagination, we love innovating. We spend our time creating the graphics and AI chips that are at the core of your favourite electronic products, and we are expanding our IP portfolio to include RISC-V CPUs as part of our efforts to create the best Compute offering in the market. We have a no-compromise approach to making our technology as high performance and power-efficient as possible, all while being squeezed into the smallest space possible.

It’s this relentless drive to push the boundaries of what’s possible that has led to Imagination powering more than 10 billion of the world’s most iconic electronic devices, from smartphones to smart TVs, from drones to self-driving cars.

We need your skills to help us continue to deliver technology that will impress the industry and our customers alike, ensuring that people everywhere can enjoy smarter and faster tech than ever before.

So come join us if you're wanting that something more

Bring your talent, curiosity and expertise and we’ll help you do the rest. You’ll be part of one of the world’s most exciting companies who are one of the leaders in semiconductor IP solutions.

As a part of our team, you can help us transform, innovate, and inspire the lives of millions through our technology.

Additional information

If you encounter accessibility barriers in the application process or if you have access needs and require support or adjustments to participate equitably in the recruitment process, please email recruitment@imgtec.com.

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