Internship, Universal Creative – Software, Advanced Technology Interactives (Spring 2026)

Job no: 644384
Position type: Seasonal
Location: Orlando
Division/Equivalent: Universal Creative
School/Unit: Universal Orlando
Categories: Internships, Universal Creative - Internships

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Universal Destinations & Experiences Internship Program:

  • Applications Close: June 20th, 2025, at 11:55PM ET. Submit your application as soon as possible – don’t delay!
  • Spring 2026 Program Dates:  Approximately January 2026 – April 2026.

JOB SUMMARY:

Intern will work with & support the Advanced Technology team in developing Advanced Technology platforms and overall research & development within the Creative project team.

MAJOR RESPONSIBILITIES:

  • Assists with the software development lifecycle of projects from conception to architecture to mock-up.  
  • Collaborates with other teams within Universal Creative to help bring an idea to life and use their technical ability to figure out how feasible an idea is. 
  • Utilizes a variety of technologies in their day-to-day role. These technologies include but is not all encompassing of artificial intelligence, interactives, internal tools, game development, mixed reality, robotics, software pipeline architecture.  
  • Assists in creating proof-of-concepts for R&D and performs rapid prototyping. 
  • Develops tools for data analysis and visualization in research of early software prototypes.  
  • Contributes to aspects of full stack development including front end, back end, and database development. 
  • Partners with other disciplines within ATI to complete tasks as required to move project phase forward. 
  • Assists with project coordination, including managing project dashboards and schedules. 
  • Understands and actively participates in Environmental, Health & Safety responsibilities by following established UO policy, procedures, training, and Team Member involvement activities.
  • Performs other duties as assigned.

MINIMUM QUALIFICATIONS: 

  • In pursuit of an Associate, Bachelor or Graduate degree at an Accredited Institution with current class standing of Sophomore or above.
  • Minimum cumulative 2.8 GPA is required. 
  • A transcript is required upon application.

PREFERRED SKILLS & KNOWLEDGE:

  • Preferred majors include: Computer Science, Game Development, Software Engineering, Robotics, Electrical Engineering, or similar.
  • Preferred coursework completed: Data Structures & Algorithms, Computer Architecture, Digital Logic Design, Control Theory, or similar. 
  • Experience with Game Development, such as Unity and Unreal Engine.  
  • Experience with Programming Languages, such as Python, C#, and/or C++, and utilizing Github.  

Please note the following:

  • This internship will be an in-person experience, based in our Orlando offices.
  • Interns must be currently pursuing a degree at an accredited university, and must have a graduation date later than April 2026.
  • Universal Orlando does not provide housing. Interns are responsible for their own housing and transportation.
  • All of our internships are paid, and you may also qualify for housing financial assistance if applicable. The Recruiter will provide specific eligibility details.

Universal Orlando is an equal opportunity employer. Universal elements and all related indicia TM & © 2025 Universal Studios. All rights reserved.

Advertised: Eastern Daylight Time
Application close: Eastern Daylight Time

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